You need to decide what your main interest is, conversation and role-playing choices, or combat. Like high RES, which is used for peaceful resolution - whereas high MIG is the path to threatening/intimidation. If you want to invest into the primary Deflection defense versus most melee/ranged attacks, you may want to raise Resolve (RES).Īdditionally, there are also conversation based checks of attributes (and other traits, such as class/race/abilities/background), and with a focus on combat your character might have insufficient attribute values to pass some checks. Fortunately, using a two-handed weapon helps you deal more damage and finish the enemy off more quickly. The quicker the enemy dies, the less time your tanks need to be in the fray taking hits from 3+ enemies at a time. If you want beneficial effects on the duration of abilities you use, you likely want to increase Intellect (INT), but fighters cannot learn many active abilities. Get a druid and a wizard and start flinging elemental damage and debuffs galore at the enemy. Fighter class is a tank class due to its class traits. What other attributes to raise or lower depends on your role within the party. With a 2H weapon, investing some points into PER (for Accuracy) and DEX (for action speed) is a good idea, since then you depend less on potions and support spells. On the harder difficulty modes, you want good Accuracy, since enemies' defenses are improved. Perception (PER) increases Accuracy, and there is only one fighting style that grants an extra +12 Accuracy bonus: using a single one-handed weapon. Yet MIG also affects Fortitude defense and healing, so if you fear attacks versus your Fortitude defense, you may want to increase MIG and Constitution (CON) (and there are talents to increase defenses, too). For example, increased Might (MIG) increases damage, but if you want to wield a 2H weapon, which does increased damage already, perhaps you don't feel like increasing MIG and spend attribute points elsewhere. The attributes can only shift a character's role a bit, they don't do wonders and don't turn a character into a god either. The game is extremely balanced, so stomach decisions during character creation work well. Each attribute governs multiple values, such as defenses, damage, received healing, action speed, attack accuracy, duration and range of abilities, and and and. Particularly the descriptions of the attributes. Spend the most time on the character creation screen and read all the descriptions there. Thank you very much for taking the time to write all this, if i spec my tank for dps.Which difficulty mode? And "good" for what exactly? They also don't have the best starting deflection, so it's hard to get that to high levels. The Wounds mechanic suggests they should be, but unless you use a shield you won't get your deflection high enough to significantly reduce damage or justify an investment in Resolve. Bard-adjacent characters, chanters are spellcasters that enter the battlefield singing verses that either passively buff your party or passively debuff your enemies. A human chanter, preparing his tales and songs to wow his allies and foes with in battle. Originally posted by wendigo211:I don't find that Monks are the best tanking class. This article will break down the 7 best classes and why they are the best. ![]() So you might want to consider speccing your tanks for DPS until the end of Act 1 and then making use of the respec feature to switch to something more defensive. selena parents house ballarat clarendon college waiting list. ![]() Fighters also work well if you want a more offense oriented tank since they have that ability that reduces the recovery penalty from armor and they start with a 30 deflection.īe aware that none of the tanking builds work well out of the gate, until you get some decent armor and the first or second tier enchantments, you just can't get to that point where the enemy attacks can't crit you anymore (unless you're a Wizard) and your DR is soaking up a reasonable amount of what is left. Take a look at the tanking Paladin builds. Follow this answer to receive notifications. They also have more tanking oriented abilities. Aloth Ranger Build Eder Tank build Durance The plan B Build Kana the Bow Shooter. Sure they don't have the best starting deflection, but they have Faith and Conviction which really helps defenses as they start getting bonuses to their favored dispositions. To that end I find Paladins are the best tanking class. I don't find that Monks are the best tanking class.
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